I got my start in video games at Red Storm Entertainment as a texture artist providing support for vehicles, environments, and props for Tom Clancy franchises such as Rogue Spear and Ghost Recon. Later in my career I transitioned to Epic Games where I was a Senior Texture Artist on Gears of War3, Gears of War: Judgement, Paragon, and Fortnite. I was recently employed at Certain Affinity as a Senior Material Artist for almost a year.
I am now looking for new opportunties in the industry to continue to learn and grow as an artist.