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Gears of War 3

I was very fortunate to get the chance to to texture various assets on Gears of War 3. I was a huge fanboy of this franchise! A majority of these assets were modeled by Kevin Johnstone, an artist who clearly was a dominator in establishing the Gears of War look. Honestly, textures almost ruin his models . . . my apologies Kevin. This was way back in the day before the Substance Train and PBR were around . . . so nothing but photoshop. These shots were from along time ago when I was not interested in promoting myself. I was just a kid at my second dream job living the dream! Not the best captures, but they still mean a lot to me. Thankful again to work with the best in the industry. I wish I had access to more of my work, but this was all I could find. Again, I only made texttures and simple materials for these pieces. If anyone at The Coalition Studio still has access to old builds or assets . . . Some badass renders sure would be kind.

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

model by Kevin Johnstone

This was Kevin's Promethea Statue. I vert painted barnicles on it for the underwater version. I'm prett sure these were created by Ryan Brucks.

This was Kevin's Promethea Statue. I vert painted barnicles on it for the underwater version. I'm prett sure these were created by Ryan Brucks.

model by Kevin Johnstone?

model by Kevin Johnstone?